TinTin++ Mud Client Manual
Session
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Syntax: #session {name} {address} {port} {file}
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Will start a session with the given name, connecting to the specified address and port, loading the optional file.
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Example: #ses twinkie neverneverland.bla 1234
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Ofcourse you'd have to fill in something else if you actually want to go somewhere. The Mud connector offers a large searchable list of muds.
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Other options are #session + and - to go to the next or previous session. This only works if you are multiplaying. #session <number> activates the session corresponding to the given number.
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See also: All, Port, Run, Session Name, Snoop, SSL and Zap.
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