WinTin++ on Windows |
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Installing the WinTin++ Mud client on Windows | |||
While you can install TinTin++ on Cygwin and WSL, the easiest route is to use the wintin client installer from the download page. | |||
Check the install section for installation instructions for specific Windows platforms. | |||
WinTin++ is not to be confused with Wintin.Net and Wintin 95, which are different mud clients that are no longer maintained. WinTin++ has more features, like an auto mapper, better scripting, and perl compatibility regular expression support. There's also an active Discord community for support. | |||
Creating a start up script for WinTin++ | |||
When starting up wintin it tries to read the file 'main.tin' by default, this feature will be used in the following walkthrough example: | |||
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Sound | |||
You can play .wav files in WinTin++ by creating the 'sounds' directory in the 'bin' directory. Wav files stored in the sounds directory can be played by executing: #showme {\e]440;<filename>\a\}. To avoid playing multiple sounds at once you can use: #showme {\e]440;<filename>:async:nostop\a\}. You can cancel an async sound using #showme {\e]440\a\}. | |||
Input bar | |||
A useful thing to have is an input bar. You can create one in wintin by using: #split. See #help split for more information. This will prevent the prompt from overwriting what you are typing. | |||
If you are using the Windows Console (for example because you use a screen reader) keep in mind you need to use #split 1 1 because of a bug in the Windows console. | |||