TinTin++ Mud Client Manual

Command: #if {conditional} {commands if true} {commands if false}

         The 'if' command is one of the most powerful commands added since
         TINTIN III. It works similar to an 'if' statement in other languages,
         and is strictly based on the way C handles its conditional statements.
         When an 'if' command is encountered, the conditional statement is
         evaluated, and if TRUE (any non-zero result) the commands are executed.

         The 'if' statement is only evaluated if it is read, so you must nest
         the 'if' statement inside another statement (most likely an 'action'
         command). The conditional is evaluated exactly the same as in the
         'math' command only instead of storing the result, the result is used
         to determine whether to execute the commands.

Example: #action {%0 gives you %1 gold coins.} {#if {%1>5000} {thank %0}}
         If someone gives you more than 5000 coins, thank them.

Comment: See '#help math', for more information.

Related: case, default, else, elseif, switch and regexp.