TinTin++ Mud Client Manual
Delay
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Syntax: #delay {seconds} {commands}
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Syntax: #delay {name} {command} {seconds}
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Delay allows you to have tintin wait the given amount of seconds before executing the given command. The seconds field takes a floating point number for millisecond precision.
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The delay command works differently depending on the number of arguments. With three arguments #delay has the same syntax as the #tick command, allowing you to name the delay. If you use a named delay and a delay with the exact same name is currently pending, it will be removed and never execute. Using a named delay also makes it easier to use the #undelay command.
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Example: #delay {600} {#showme Check the oven!
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This will inform you after 600 seconds to check the oven, preferable to relying on the smoke alarm.
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Example: #delay {oven timer} {#showme Check the oven!} {600}
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Same as above, instead using a named delay.
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See also: Event and Ticker.
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